The 2011 Nominees have been posted over at the ENnie Awards.  I always enjoy seeing the new games and gaming materials that are nominated for these awards.  A lot of times, they are games that I have not had the chance to play before and are usually a pleasant surprise.

This year, I am going to attempt to play or run each of the games nominated under the Best Adventure, Best Free Product, Best Game, and Best New Game categories.  I would like to see why they were nominated and post my thoughts on them.  After all, they were nominated for a reason, and I would like to give them a try.

Good luck to all the nominees, and congratulations for be nominated!

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I had the desire to make another geomorph tonight, only this time, I wanted to use a different background.  So, instead of the standard scribble that I was using, I made a little symbol of just some rocks and a single bone, then put them in the geomorph as the background.  I like the results, but may play around a bit more and make a slightly different one.

This geomorph is very simple it has a couple of rooms, some doorways, a few secret passages, and some stairs.  Other than that, it is wide open for any GM to fill what what ever evil or harmless items and monsters that they want.  I hope you enjoy it, let me know what you think!

 

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So Snikle was finally able to run a game last week with Alex, Keith, and me.  We all had a great time getting into the beginnings of the adventure.  We ran it using Maptools and Skype, since we are all in three different countries at the moment.

This is my second actually gaming experience with OSH so far, and I must say, I am enjoying it.  I’m looking forward to some more action in our next game to really test out some of the rules, but so far, I feel like I am definitely going to be a fan.

I needed to create a new character for this game, so once again I chose a fighter.  I made the character very similar to my other fighter, but this time, I let some art from another game I playing influence me, so I played a female character.  I have been playing the mmorph game Dofus a little bit now, and am enjoying it, so I wanted to play a character around this image:

(The artwork for this game is really great, I hear it is a whole French anime series as well that I will have to see sometime.)

So I went with a fighter that used a very large sword.  My rolls for attributes however were quite poor, so that only Brawn had a positive bonus.  I went with the name Zev, which is after a wonderful space opera show that I watched called Lexx.  On Lexx, Zev was a pretty girl that could hold her own in a fight, thanks largely to being part cluster lizard.  If you have never seen it, you should check it out, its only Netflix instant queue right now.  Remember, its a bit campy, but just a fun show to watch, try to make it to at least season two before passing judgement on it.

Anyway, back to my character Zev, you can see here stats here:

It was quick and easy making this character up, and I look forward to playing in many more sessions with Zev.  We had a lot of fun in the first short episode after we made our characters.  We all arrived in a town and were greeted by a crazy holy man.  He claimed that we were the answers to his prayers and that he was waiting on us.  There were also dead cows in the street, and they appeared to have rotted there for a couple of days.

He took us to Stag’s Glenn and told us that animals had started attacking the town recently, coming out of the Forbidden Forest.  It turns out that it wasn’t so forbidden though, since there were several other town’s people that go in and out of the forest.  He told us that it had started with squirrels attacking the town swarming in, and that different animals just kept coming on different days.  The last animal to attack were cows, and some of the animals had managed to kidnap some of the town’s folk.  (Don’t ask me how they did that without opposable thumbs.)  He want’s us to investigate, but doesn’t really want us going into the forest. (Yes, it is a little confusing.)

Things look up a little bit though because one of the townies, a lizard man, lets slip that there are ruins in the forest, and that the animals all seem to come from that direction.  That could mean treasure for us I hope.

Next week we will set out to see if we can find out “Why animals attack!”

 

Cya then!

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I drew my fifth geomorph last night, but then was too tired to post it.

There is a lot going on in this geomorph, lots of actually passageways and doorways.  There is a little room at the top with water in it, connected to most of the other passages.  A small room at the bottom has a carving of the sun on the floor, while the big room at the top has a pentagram.  Once again, there is a room not connected to any of the others, but it does have a stairway leading down.  I had the thought that someone could come up into this lone room from a lower level to find a worthwhile reward there.

Whatever you decide to do with it, I hope you have as much fun using it as I did making it!

Let me know what you think!

 

This post is also associated with the RPG Blog Carnival hosted by Dyson Logos.

 

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Well, I got the geomorph fever again tonight and couldn’t go to bed without finishing this one.  My motivation for this one was circles!  I wanted to have a bunch of overlapping circles at first, that had little trapdoors or something leading down through them.  That didn’t work out however, so I just went with the basic circle theme. You don’t see circular rooms very often in a dungeon crawl, so I thought it would make this geomorph feel a little more unique.

The only features in this geomorph are the giant pit, the pool of liquid, the secret door, and the mushrooms.  Yes those are mushrooms, at least in my mind.  In your game they might be rocks, or circular crystals, or baby jellies huddling together.  If you use it, let me know what you decide to make them!  As for the pool, my thought was either it is poisoned water, or it is some other type of opaque liquid, like mercury.  Whatever you choose, I hope you can use this geomorph and have fun with it!

Let me know what you think!

 

This post is also associated with the RPG Blog Carnival hosted by Dyson Logos.

 

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