Dragon Age RPG

Last weekend I finally had the time to finish reading the Dragon Age RPG and run it too! It was a pretty easy read and the rules are light, so there is not too much you have to remember. The good thing though is that the game has enough rules to make leveling up and actually running a campaign fun. To often I feel that rules light games have no feeling of advancement, and that is not the case the Dragon Age.

I decided to run my online game in Fantasy Grounds, with voice through Skype. I hadn’t used Fantasy Grounds in a while, and I found that I had missed it. I enjoyed look and feel of the program, but it does take a little bit of work to run a game in. I ended up taking a lot of time over the weekend making a character sheet. It turned out looking pretty good, but I would like to make it look better, as well as add the rules into Fantasy Grounds as well. You can see the character sheet below.

I did get some of the rules into Fantasy Grounds, but I cheated a little. I took pictures of the PDF and inserted them in as pictures. It worked well though, for the few rules that we had to remember for the first session. You can see them in the picture below. Again, hopefully I’ll be able to program in some of these rules when I get the chance. I’m not really good at creating rule sets for Fantasy Grounds, but I am trying to learn.

The game is the beginning of a mini-campaign that will last several game sessions. We wanted to run a game for longer than one or two sessions so that we could get back to that old school feeling of running with one character for several levels. Snikle was my only player for the first game. He ended up running two characters, and the rules were simple enough that he had no problem running both. We hope for some more players as we continue the mini-campaign.

Snikle played a rogue by the name of Blaen, and a mage named Merril.  While they were traveling, they encountered a body in the road in the middle of a couple of farms.  Upon close examination, the body appeared to be that of a farmhand, and it was badly torn up by something with big claws and big teeth.  The blood was mostly dry, so it hadn’t happened in the last few hours, but the party still was a little nervous.  It didn’t help that the sun had already set.

Of in the distance, Blaen could see the lights of a town, about 20 minutes or so journey away.  Looking around at the other farms though, he didn’t see any lights at all.  He did notice crows, perched upon the house to his left.  He could feel them watching, waiting for him to leave so they could resume their meal.  Blaen suggested they camp-out the night in one of the barns, thinking that whatever had done this, would not be returning.  Merril agreed and they headed for the nearest barn.

Before they got to the barn, they encountered two more bodies.  One was just outside of the barn door, and all the barn wall, there was a word written in blood.  Merril said it was in Elvish script, but she could not read it.  They grew a little more nervous here and decided to get out a light and look into the doorway with the light before going in.  Looking in, they saw the barn contained a horse and a couple of cows, all still alive.  Nothing else looked troubling, so they headed in and when looking en every corner to make sure nothing was hiding.  They did not find anything, but they did hear a moan, as if someone hurt, from the loft.

Before Blaen could head up the ladder into the loft, three blight wolves appear in the doorway.  Everyone rolled initiative and the battle began.  I had to draw a little battle map quickly, then we got some tokens to represent the wolves.  The tokens look like spiders, but don’t let that fool you, they are definitely wolves.  Blaen held them at the doorway, allowing only two to attack while the other one waited to for a way in.   Blaen did okay, but he was no match on his for the two wolves.  Blaen sliced them up while Merril cast spells, but Blaen ended up taking a lot of damage and needed a heal.  Merril was able to freeze both of the wolves solid and when the third wolf saw his two companions slain, she ran off.

We ended the night with the battle and plan on playing again tonight. Even with both of us being new to the system, the battle went pretty quick. It was much easier than most systems and we really enjoyed playing. The system uses 3d6 to determine all rules. I really think this is what made it so easy for the player, even running two characters. We both liked the system and had a fun time and we are looking forward to playing tonight. Check it out if you have a chance!

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7 Thoughts on “Dragon Age RPG – First Game

  1. I had a great time using the DA system, fluid and easy, yet deep enough that it felt like there was grow capability built into it. I am really digging the system.

  2. Pingback: Dragon Age: Actual Play « . .lapsus calumni. .

  3. AWSOME is there a way i can get a copy of your ruleset / charactersheet to use in my own dragonage game? if so email to sehmerus@yahoo.com thnx

  4. LuizCifer666 on July 25, 2012 at 6:01 pm said:

    Wow……please, send me this ruleset (or character sheet)….i really need then!!!

  5. hey can i be cheeky n ask if its alright 2 av a copy of ur dragonage rule set for fantasy grounds plz if u dnt mind here’s my email chris_crom@hotmail.com if i can or if i cant thnk 4 ur time in advance

  6. Michael on May 29, 2015 at 4:40 pm said:

    Indeed pretty please a copy of just the character sheet :).

  7. Klueless on January 28, 2016 at 1:04 pm said:

    That’s amazing. Any chance you still have this and can email a copy of it to me at doc_klueless AT yahoo DOT com?

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